F1 2016

2021年2月1日
Download here: http://gg.gg/o5kjl
*F1 2016 ModsF1 2016Cover art featuring from left to right: Romain Grosjean, Sergio Pérez, Nico Rosberg, Lewis Hamilton, Sebastian Vettel, Daniel Ricciardo and Max VerstappenDeveloper(s)Codemasters BirminghamPublisher(s)Director(s)Lee MatherComposer(s)Mark KnightSeriesFormula OneEngineEGO Engine 4.0Platform(s)PlayStation 4
Xbox One
Microsoft Windows
macOS
iOS
Android
tvOSReleaseWindows, Xbox One, PS4
19 August 2016
iOS, Android
10 November 2016
macOS
6 April 2017Genre(s)RacingMode(s)Multiplayer
single-player
Download F1 2016. Formula 1 racing game for Windows, Xbox and PlayStation. Download F1 2016. Formula 1 racing game for Windows, Xbox and PlayStation. Re-live all the thrills and spills and the major talking points of the 2016 F1 season. For more F1® videos, visit F1® on Facebo. Summary: Includes the full 2016 season calendar of 21 tracks, including the brand new Baku circuit in Azerbaijan, and the full roster of 22 drivers and 11 teams, including the new Haas F1 Team. F1 2016 immerses you in not only the on-track excitement of a FORMULA ONE career, including the inclusion.
F1 2016 is a racing game which is based on the 2016 Formula One season and was developed by Codemasters Birmingham, published by Codemasters, distributed by Deep Silver in North America and Ubisoft in Japan. The game was released on 19 August 2016 on PlayStation 4, Xbox One and PC.[1][2] The game was also released for iOS, Android and tvOS on 10 November 2016.[3] A Mac version by Feral Interactive was released on 6 April 2017.[4]Features[edit]
Codemasters announced that the players would now be able to play a revised career mode consisting of ten full seasons rather than five seasons in previous games.[5] The game included the twenty-one circuits from the 2016 season and in-game commentary from David Croft and Anthony Davidson. The game also featured all eleven teams and twenty-two drivers competing in the championship, including the return of Renault, and the brand-new Haas team. Esteban Ocon was however not included, as he did not replace Rio Haryanto until the game’s pre-release development had ended.[citation needed]
Players were also able to choose the time of day that a race takes place,[5] customise helmet designs and choose a race number for career mode. The safety car returned, with the mechanics related to it revised, while the Virtual Safety Car was introduced, as well as manual starts, manual pit lane entry and (for the first time in a Codemasters game) the formation lap.[6] The research and development aspect of the game was revised to allow players a greater degree of control over the performance of the car.[7] Online lobbies are expanded to allow for twenty-two car grids.[6]Reception[edit]ReceptionAggregate scoreAggregatorScoreMetacriticPS4: 82/100[8]
XONE: 85/100[9]
PC: 86/100[10]
iOS: 66/100[11]Review scoresPublicationScoreEurogamer80Game Informer80GameSpot80IGN88The Daily Telegraph80TouchArcade[12]
The game received a positive reception scoring 86 out of 100 on the review aggregator site Metacritic, with many publications calling it the best Formula One game Codemasters has created.[10]
The game reached number 2 in the UK PS4 sales chart, behind No Man’s Sky,[13] but topped the XO chart.[14]
The mobile version, however, has a score of only 66/100 on Metacritic due to AI issues.[11]References[edit]
*^’F1 2016 releases on August 19 - F1 2016 for PS4 News’. videogamer.com. Retrieved 17 June 2016.
*^’Coming soon - the official F1 2016 game’. Formula1.com. Retrieved 27 May 2016.
*^’F1 2016 – Coming to iOS, tvOS and Android devices | Codemasters Blog’. blog.codemasters.com. Retrieved 11 September 2016.
*^’Create your own legend with F1 2016 on Mac’. Retrieved 17 April 2017.
*^ ab’INTRODUCING F1 2016 | Codemasters Blog’. blog.codemasters.com. Retrieved 14 July 2016.
*^ ab’F1 2016 – New Features & Trailer | Codemasters Blog’. blog.codemasters.com. Retrieved 14 July 2016.
*^’F1 2016 game revealed: New Formula One game to include safety car and career mode’. alphr.com. Retrieved 17 June 2016.
*^’F1 2016 for PlayStation 4 Reviews’. Metacritic. CBS Interactive. Retrieved 18 June 2018.
*^’F1 2016 for Xbox One Reviews’. Metacritic. CBS Interactive. Retrieved 18 June 2018.
*^ ab’F1 2016 for PC Reviews’. Metacritic. CBS Interactive. Retrieved 18 June 2018.
*^ ab’F1 2016 for iPhone/iPad Reviews’. Metacritic. CBS Interactive. Retrieved 18 June 2018.
*^Lazarides, Tasos (17 November 2016). ’’F1 2016’ Review – Great for Solo Racing, Awful for AI Racing’. TouchArcade. Retrieved 18 June 2018.
*^’GFK Chart-Track’. www.chart-track.co.uk. Archived from the original on 17 September 2017. Retrieved 18 September 2017.
*^’GFK Chart-Track’. www.chart-track.co.uk. Archived from the original on 18 September 2017. Retrieved 18 September 2017.Retrieved from ’https://en.wikipedia.org/w/index.php?title=F1_2016_(video_game)&oldid=991108518’
It’s been quite some time since we last reviewed a Formula 1 game here at Ars. Since then, the sport itself has undergone a whole raft of changes. Naturally aspirated V8s screaming away to 18,000 RPM have given way to muted turbocharged V6s muzzled by fuel flow regulations. There are artificial aids to overtaking like the drag reduction system, or DRS. And the cars now race on tires that were purposely designed to degrade quickly, preventing drivers from racing flat-out to the checkered flag. Combine this with two years of total dominance from Mercedes-Benz and the result has been pretty lackluster, certainly to this long-time fan of the sport. Happily I can report that the latest installment of Codemasters’ official franchise manages to faithfully replicate real Formula 1, with one giant exception: it’s actually exciting.
Turmoil Download and Install for your computer - either Windows PC 10, 8 or 7 and macOS 10 X, 32/64-bit processor, we have you covered. Since the game has been added to our selection of software and apps in 2016, it has obtained 8 downloads, and last week it had 3 downloads. The details about the install size of Turmoil are currently not available. It’s a game very heavily used in Romania, Czech Republic, and Morocco. The game version is 2016 and it has been updated on 1/04/2017. Turmoil download. Turmoil offers players a visually charming, tongue-in-cheek take on the simulation genre inspired by the 19th century oil rush in North America. Get a taste of the rush and rivalry of the time as you earn your way to become a successful oil entrepreneur. As you make money digging up and selling oil, the town will grow along with you. Turmoil opts for simple, 2D graphics that are clear and sharp without looking too amateur, whilst boasting some great colour schemes and tones. Above all else, I think this is a lovely looking game, where a lot of its charm comes from how modest the graphics are. What Needs Improving. What I honestly wasn’t too fussed on was the content itself.
Much of that success can be attributed to F1 2016’s new career mode. You’re free to choose any of the 11 teams as your starting point—different long-term objectives separate the more successful teams from the back markers—and work your way through the 21-race F1 season. But it’s not just a question of turning up on race day and mashing the throttle when the red lights go out. Each race weekend involves three practice sessions and a qualifying attempt, just like the real thing.To keep players invested in the proceedings, the game gives a number of different objectives during each session. These can be fiendishly tricky! For example, the tire management program, where the goal is to complete several laps without over-stressing your rubber. That means very gentle inputs on the throttle, steering, and especially brakes. But you can’t dawdle, as your engineer has also set you a minimum lap time. Complete the objectives and you gain points to use developing upgrades for your car. All that practice running will stand you in good stead come race day, which conveys well just how demanding the job of racing an F1 car can be.
Multitaskers will do well. Sure, you have to concentrate on hitting your apices and braking points, all the while avoiding running into the 21 other cars on track. But all of the sport’s rules have been modeled in the game—that means no cutting corners and constantly keeping an eye out for the various marshal posts around each circuit in case there’s a yellow flag (which means no overtaking). On top of that your race engineer will radio from time to time, suggesting changes to your race strategy. By all means feel free to ignore the suggestions—I was robbed of McLaren’s first win in many an in-game year because I took my engineer’s advice and stopped for a different set of tires.Advertisement Other additions to the game include having to deal with safety car periods, the formation lap at the beginning of the race, pit lane entry and exit regulations, and realistic race starts. That last one has caught several real F1 drivers out so far this year, since their mechanics can no longer coach them on how to operate the clutch. In F1 2016 you too have to juggle the right balance of throttle and clutch timing to make it away from the lights cleanly. ’All of those things are major parts of the sport, but not everyone wants to experience that level of detail, so players can tailor them on or off depending on how they want to play,’ said Lee Mather, the game’s principal designer.A well-structured game is for naught if the physics are no fun; again we can report this is not the case with F1 2016. The engine shares some of the same underlying technology as the excellent DiRT Rally, which impressed us a lot earlier this year. But different development cycles meant the engines diverged. ’We ended up tailoring the engine to be able to work on things like the way aero[dynamics] works in Formula 1,’ Mather said.
In contrast to a game like Forza, Codemasters didn’t have the luxury of getting CAD files for each car direct from the manufacturers. ’When it comes to hard data, that’s heavily guarded by the teams. We speak to the teams and Pirelli (the tire supplier), and they give us a good idea of the direction we need to go,’ Mather told us, adding that the studio enjoys a close link with the sport and teams thanks to a long-term relationship as the official game franchise.
Once the cars are modeled, the game’s technical advisor—professional racer (and Sky F1 commentator) Anthony Davidson—puts in some seat time to make sure that the cars feel right, particularly the relationship between the mechanical grip from the tires and the aerodynamic grip from the wings. Finally, Mather told us, ’we watch the sport and see the performance levels of each of the teams and the lap times that the cars achieve. We try and achieve very close to real-world lap times with our cars as well.’
Weather and track conditions are dynamically modeled over the course of a race weekend. Sudden rain late in a race? Time to gamble on whether to stay out on dry weather tires (slicks) and keep it out of the wall, or hit the pit lane for a set with treads. And as in real life, each track ’rubbers in’ as more and more cars run laps. That includes marbles—the little bits of rubber that get worn from the tires, so named because driving on them is like driving on marbles. In longer races, that means being careful when overtaking off-line as there may not be as much grip as you expect.Advertisement
Graphics and sound are good, if not quite up there with Forza. Everything runs at a steady 60fps (and should do so on all three platforms, although we only tested the Xbox One version), although we have spotted a little tearing here and there. Some of the circuits do look a bit boring, but this is more a criticism of the anodyne nature of modern F1 track design rather than the game itself. And the cars are as flat and droney as the real article—again that’s F1’s fault, not Codemasters’.
Diehard F1 fans will get a kick out of the cut scenes and replays. British commentators Anthony Davidson and David Croft provide recaps, and you get a little build-up before each session, including the grid parade before the race. Another neat touch is the presence of plenty of real-world characters in the background—we’re pretty sure we’ve spotted Jonathan Palmer hanging out in the McLaren motorhome, as well as the aforementioned Davidson so far.
And now the difficult question of whether you should buy it. At the risk of repeating myself from five years ago, if you’re an F1 fan then it’s probably a no-brainer. It has the latest tracks, includes all the latest rules, and the current line up of teams and drivers. If you’re not an F1 fan but still like racing games, it’s still probably worth your time, thanks to an engaging career mode and enough granularity in the settings to make you work for that win.The Good:
*A lot of depth to career mode to keep you playing
*Quite accurately reflects the need to multitask in the middle of a race
*Dynamic weather and track conditions
*Tweakable difficulty to suit almost every ability level
*Good cut scenes and interstitials that look a lot like the real thingThe Bad:
*F1 cars sound so boring now
*Losing a race because you listened to advice from your engineerThe Ugly:F1 2016 Mods
*Why are so many of the rendered characters cross-eyed?
Download here: http://gg.gg/o5kjl

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